Spend on life paths, characteristics, traits. No drawbacks allowed.
MINOR CHARACTER BUILDER
Supporting NPCs with full character creation. 30 Insight limit.
INSIGHT LIMIT: 30
MAJOR CHARACTER BUILDER
Important NPCs with full character creation. Adjustable Insight.
20
Adjusts in multiples of 10
CREATURE BUILDER
Monsters & supernatural entities. Special life paths only (Supernatural, Nonhuman, etc.).
⚠️ SPECIAL LIFE PATHS ONLY
Only Supernatural, Nonhuman, Cyborg, and similar special paths allowed.
> CODEX
Game rules, reference materials, and saved content library
SELECT CHAPTER:
FILTER BY GENRE:
SELECT CATEGORY:
> POWER FRAMEWORK
Manage your spells, abilities, and psionics. Build custom spells by selecting effects and properties, track your Mana pool, and reference Magickal Traditions.
🔮 SPELL BUILDER
No effects selected
TOTAL MANA COST: 0
Properties can be added to each effect
⚡ MANA POOL
0/0
💫 Max Mana = Willful × 10
🙏 For Sacred Magick tradition
Roll for Mana to see results
📌 QUICK REFERENCE
Cantrip: 0 Mana (minor tricks)
Average Difficulty: 4
Success Modifier: Total Roll - Difficulty
Mana Storage: Lasts 1 hour
Raising Mana: Each Action spent raising energy requires a Willful-based roll. The Success Modifier adds to your Mana pool. (Or subtracts on a failure!)
Abilities are supernatural powers purchased with Power points (5 per rank in power-granting Characteristics). Each ability has Properties like Range, Duration, Area, and Potency that define its capabilities.
💪 ABILITY TRACKER
AVAILABLE POWER:0
Power = 5 × ranks in power-granting Characteristics
YOUR ABILITIES
No abilities loaded. Use the Powers & Spells editor to add abilities to your character.
🎲 ABILITY ROLL
Roll Willful to see results
📌 USING ABILITIES
Concentration: Required before use
Roll: Willful-based
Success Modifier: Add/subtract Power from Properties
Always Works: Can be dodged/resisted
Psionics (PSI) are psychic powers inherent to Psions. PSI pool equals Psyche × 10 and can be recharged through Meditative or Ecstatic methods.
🧠 PSI TRACKER
YOUR PSIONIC POWERS
No psionic powers loaded. Create a character with the Psion Life Path to access psionics.
Each Magickal Tradition has its own unique method for raising Mana and casting spells. Click on any tradition to view full details about how it works, how to raise Mana, and how Mana storage functions for that tradition.
📖 YOUR SPELLBOOK
0 SPELLS
> BIO & AGE
Your age IS your base Insight. Life Paths cost 5 Insight each.
Choose your age wisely!
AVAILABLE INSIGHT POINTS
0
AGE = BASE INSIGHT
MODIFIED BY LIFE PATHS & DRAWBACKS
> STATS SELECTION
Use +/- buttons to assign stat values from -3 to +3
Only ONE stat can have each non-zero value (+3, +2, +1, -1, -2, -3)
HOVER FOR DESCRIPTIONS
Must assign: +3, +2, +1, -1, -2, -3
> LIFE PATHS
Each Life Path costs 5 Insight. Choose paths that define your character's background.
Some Life Paths unlock special tabs (CYBORG, SUPERNATURAL, NONHUMAN, etc.)
REMAINING INSIGHT
0
> DRAWBACKS
✓ VERSION 1.6 - NPC MAKER, POWER FRAMEWORK, FULL SYSTEM - MAR 2026
Drawbacks GRANT Insight points back (up to half your base Insight).
Rank 1 = +1, Rank 2 = +2 (+3 total), Rank 3 = +3 (+6 total), Rank 4 = +4 (+10 total)
INSIGHT AVAILABLE
0
MAX FROM DRAWBACKS: 0
CATEGORY:
> TRAITS & ADVANTAGES
Purchase Traits and Advantages from your chosen Life Paths.
Cost: Rank 1 = 1, Rank 2 = +2 (3 total), Rank 3 = +3 (6 total), Rank 4 = +4 (10 total)
REMAINING INSIGHT
0
> GEAR & EQUIPMENT
Use the Item Designer to build your gear, or list items freeform below.
INSIGHT LEFT
0
FP LEFT
0
of 0 total
> CHARACTER BIOGRAPHY
Write a brief biography for your character. Include backstory, motivations, and personality.
> CHARACTER SHEET
Character Name
HEALTH
0/0
PSYCHE
0/0
ACTIONS
0/0
MOVE
20 ft
INIT
3d6+0
INSIGHT
0
> ITEM DESIGNER
Each item costs 1 point. Each upgrade rank costs 1 point. 1 FP = 5 item points.
COLLECTION NAME:
DESCRIPTION:
GENRE TAGS:
SOURCE:
FP: 0 (from Wealth Rating: 4 + Wealthy - Poor)
AVAIL:0SPENT: 0LEFT: 0
ADD ITEM (tap to add):
YOUR ITEMS:
> STARSHIP DESIGNER
Build spaceships from fighters to planetary stations. Costs: 1 pt = 5 upgrades OR 1 part (×size class)
PAY WITH:
AVAILABLE: 0SPENT: 0LEFT: 0
OR BUILD NEW — SHIP SIZE CLASS:
SHIP NAME:
CLASSIFICATION:
REGISTRY NUMBER:
BASE STATS (like vehicles):
QUALITIES (1pt per rank ×size):
DECK: 1
UNITS: 0/0
Empty Walkable Part Room External Part
LEFT-CLICK: Place internal unit | Assign part to unit
RIGHT-CLICK: On empty space adjacent to ship → Place external part | On unit/part → Options menu
⚠ Units must connect (horizontally, vertically, or via stairs/lifts between decks)
🟠 External parts must be adjacent to internal units (same deck or above/below)
SHIP SUMMARY:
SELECT CATEGORY:
INSTALLED PARTS:
> CYBORG PACKAGE BUILDER
Build a named cybernetic package. Cost = 1 per part + 1 per upgrade rank. Pay with Insight or FP.
PAY WITH:
AVAILABLE: 0SPENT: 0LEFT: 0
PACKAGE NAME:
DESCRIPTION:
ADD PARTS (tap to add)
PACKAGE CONTENTS:
> NONHUMAN PACKAGE BUILDER
Build a named nonhuman alteration package. Each alteration costs 1 point. Pay with Insight or FP.
PAY WITH:
AVAILABLE: 0SPENT: 0LEFT: 0
PACKAGE NAME:
DESCRIPTION:
POSITIVE ALTERATIONS (tap to add, 1pt each)
NEGATIVE ALTERATIONS (grants +1pt each)
PACKAGE CONTENTS:
> SUPERNATURAL PACKAGE BUILDER
Build a named supernatural package. Positive supernatures cost 1pt; negative ones grant +1pt. Pay with Insight or FP.
PAY WITH:
AVAILABLE: 0SPENT: 0LEFT: 0
PACKAGE NAME:
DESCRIPTION:
POSITIVE SUPERNATURES (1pt each — tap to toggle)
NEGATIVE SUPERNATURES (grants +1pt each — tap to toggle)
PACKAGE CONTENTS:
> ABILITIES
Purchase supernatural abilities and powers for your character.
ABILITY POINTS:0
SELECT CATEGORY
ABILITIES
YOUR ABILITIES (0)
> MAGICK
Select your character's starting spheres, elements, and known spell effects.